OLR:
Your site is designed as if it is a stage that has a surrounding curtain
to bring the viewer to focus on the content.
Jason:
I definitely designed the interface for kottke. org with the focus on the
content. On a lot of sites, many different kinds of information need to
be balanced, but on my site, the stuff that people are there to get is the
text in the white column. That's it. There's no logo, no photos that people
need to see, none of that stuff.
I've
never really thought about it in the context of a stage and curtain, but
I suppose that works. I see it as more of a lens effect...the yellow focuses
down into a white area. I've had other comment that it looks as if the white
area is raised, as if it were on a platform above the yellow area. Whichever
metaphor you want to use for it, the effect, I think, is the same.
OLR:
You talk a about movies on your site kottke.org. Have you seen the Univisium
site by Vittorio Storaro? Storaro is trying to standardize the 2:1 aspect
ratio for movies and HDTV formats. I wonder what the effect of being maybe
being a foot away from the screen is for viewing a movie? Do you think filmmakers
should consider that and when they are making short films decide if they
are for theatrical or website distribution?
Jason:
I definitely think that is an issue. On most computer screens today, the
resolution is pretty bad by comparison with print, photography, and film.
Sure, photography and film get grainy, but you can't pick out individual
pixels like you can on a computer screen (for instance, the dot on this
"i" is only one pixel square). You take film, digitize it, and
view it from a foot away, you're going to be seeing detail that you wouldn't
see on the screen in a theater.
You
might think that more detail is better, but not always. In a theater, you
can clearly see that vase sitting on a table in the background because it's
physically 2 feet high on the movie screen. On a computer screen, that same
vase is only 15 pixels high and you can't really tell what the heck it is.
I've watched DVD movies fullscreen on a computer, and they look pretty bad
compared to seeing them in a theater.
OLR:
What do you account for the immediacy of the look of the cam? Is it something
in the quality of the picture or the idea that you are seeing someone you
are getting to know that makes it more real?
Jason:
The quality of the shot has a lot to do with it, I think. Film is high quality
and never live. Video is poorer quality than film, but still pretty good
... and it's almost never live. A building security cam is relatively poor
quality, but is often live. People pick up on those quality differences
and relate them to the immediacy of what they are watching. A webcam is
poor quality and therefor "more live."
I
also think that the interactive nature of the typical webcam contributes
to the immediacy as well. Someone can check in on my cam and send me an
email telling me to straighten up or smile. A couple of minutes later, they
can watch as I read their mail and smile ... or flip them off for telling
me what to do. :) Either way, there's a feedback there that you just don't
get with movies or TV.